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[AOW] FO13FOX
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[AOW] FO13FOX


Posts : 1192
Join date : 2008-09-15
Age : 56
Location : Rhinebeck, NY

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PostSubject: RFOM2 BETA   RFOM2 BETA Icon_minitimeSat Oct 18, 2008 10:05 am

Well the 15 minutes that I had to play it last night was pretty good. Picked Co-op game, got into room of 8 guys no problem, we had to beat a bunch of chimera to win, connection no problem, no lag, you choose between Soldier, Medic, Spec Ops. Soldier runs around with a gatlin type gun, no armor, medic runs around reviving people (reduces spawn time drastically) and spec ops has laser blaster of some sort and resupplies amoo for other people. It was pretty cool. But like I said, I only had 15 minutes to try it out.
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[AOW] shootemhigh
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Join date : 2008-09-16
Age : 43
Location : East Liverpool Ohio

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PostSubject: Re: RFOM2 BETA   RFOM2 BETA Icon_minitimeSun Oct 19, 2008 7:46 am

You lucky man... RFOM2 BETA 750990 Sounds cool, keep use.....(ME) updated....please..... RFOM2 BETA 310262
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[AOW] FO13FOX
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[AOW] FO13FOX


Posts : 1192
Join date : 2008-09-15
Age : 56
Location : Rhinebeck, NY

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PostSubject: Re: RFOM2 BETA   RFOM2 BETA Icon_minitimeSun Oct 19, 2008 9:12 am

OK, played again last night in competition mode. Couldn't kill anybody. First I started out as Chimera, map was San Francisco, very big and it was night time. Spawn Die Spawn Die, I would shoot enemy, nothing happened, they shoot me a few times, I'm dead. Can't remember size of room but there were a lot of people and I mean a lot. There is no looking for the enemy since they all have blue or red triangles above the head, pretty much just a shoot fest, no tactics needed. Then there are those fans that blow you up to higher levels, you think you have a rooftop covered then you die because some enemy is blown up to your position, peripherals are pretty bad. Maps looked good but not like OMG good. I only played RFOM a little online so I'm not sure what to have expected.
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PostSubject: Re: RFOM2 BETA   RFOM2 BETA Icon_minitime

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